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# Polly - P2P Poll App
A lightweight, real-time collaborative polling application that uses [Yjs](https://yjs.dev/) and [WebRTC](https://de.wikipedia.org/wiki/WebRTC) to allow multiple users to create options, vote, and see live results without a centralized database or back-end server.
### 🚀 Features
- Real-time Collaboration: Instant synchronization of poll titles, options, and votes across all connected peers using [CRDTs (Conflict-free Replicated Data Types)](https://en.wikipedia.org/wiki/Conflict-free_replicated_data_type).
- P2P Connectivity: Uses WebRTC via [y-webrtc](https://github.com/yjs/y-webrtc) for direct browser-to-browser communication.
- Dynamic Voting: * Add new options on the fly.
- Live-updating progress bars and vote tallies.
- Automatic sorting of options by vote count.
- Voting Deadline: A shared countdown timer (2 minutes) that locks the poll for all participants once expired.
- Awareness & Presence: A status bar showing connection health and the number of active peers currently in the room.
- Local Persistence: Uses [y-indexeddb](https://github.com/yjs/y-indexeddb) to save the poll state locally in your browser, ensuring data isn't lost if you refresh or lose connection.
- No Setup Required: Unique "rooms" are created via URL parameters, making it easy to share a link and start a poll instantly.
### 🛠 Tech Stack
- Language: TypeScript
- State Management: Yjs (Shared data types: Y.Doc, Y.Map, Y.Text)
- Networking: y-webrtc (WebRTC provider for Yjs)
- UI: Vanilla DOM manipulation (No heavy frameworks like React or Vue)
### 💡 How It Works
- Room Creation: When you open the app, it checks for a ?room= parameter. If none exists, it generates a unique ID and updates the URL.
- State Synchronization: The y-webrtc provider connects users with the same room ID. Any change to sync.options or sync.votes is propagated to all users.
- Local Reactivity: Components use .observe() and .observeDeep() on Yjs types to trigger a re-render of the UI whenever the shared state changes.
- Voting: Votes are stored in a Y.Map<string> where the key is the User ID and the value is the Option ID. This ensures each user can only have one active vote at a time.
You can simulate a second user by opening an incognito Tab.
### 🔧 Installation, Development and Deployment
- Install dependencies:
```npm install yjs y-webrtc y-indexeddb```
- Development:
```npm run dev```
- Deployment:
- The code currently uses an Y-Webrtc-Signaling-Server at localhost:4444 that starts with `npm run dev` for development.
- To deploy the App, you need to set up a publicly available signaling server and set the address in the `synx.ts`. E.g. with Docker using the [funnyzak/y-webrtc-signaling](https://hub.docker.com/r/funnyzak/y-webrtc-signaling) image:
```version: '3.1'
services:
y-webrtc-signaling:
container_name: y-webrtc-signaling
image: funnyzak/y-webrtc-signaling:latest
restart: always
network_mode: bridge
ports:
- "4444:4444"
dns: 8.8.8.8```